Posted June 02, 2018 by Hyperion
Fixed: damage output for criticals and physical-based abilities are now correct
Changes: changed the way the battle sprites are handled by the program to allow better transform application. Now enemies flash when attacking. Woohoo.
To Do List:
Party Battle Animations (sprite appear in front of the enemy and perform the attack)
Ability Codes animation (animated sprite appear in front of enemy / party or a screen wide attack)