Posted March 07, 2022 by heckruler
Alright. Let's take another crack at this in the 2022 7drl challenge. Yeah, coming late to a 1 day jam didn't go so well last year. Let's see how this goes.
"The Plan"
- User input in 8 directions (and wait) builds up momentum and increases distance travelled, restricts possible movement the faster you go.
- A jump key to launch over low walls and pits.
- Each map/level consisting of a rooftop you need to traverse through and an alleyway you need to leap across.
- Some sort of UI feedback to make this system usable. Users gotta know what their options are. Possibly 2 steps into the future.
That's the grand sum of goals. If there's time, I really want to publish this online and emscripten is the way. Let's toss in some game mechanics to make it a game: Mobs, traps, hand-rails, spray-cans and tagging spots, a maguffin you snatch, snipers that are entirely there to keep you from standing still too long.
I should probably look at what the plan was last time.