Devlogs
1.3.0 Update
Posted March 06, 2022 by Regoli
In this update:
- Some sounds have been added, we still need some feedback on them
- Particles are added, they still need to be tweaked
- Grappling hook mechanic is discontinued. It wasn't useful and we pruned it to concentrate on the rest, it might return in the future
- Killing enemies stops the combo bar from depleting, since shooting was not encouraged
- Player invincibility frames introduced!
Looking forward to some feedback, we are in need of playtesters :)
There are many things we will be trying out for the next updates, in no particular order:
- Improving the game loop (through playtesting)
- More sounds, more visual feedback
- Increasing the types of enemies
- Getting a combo wrong still kills the enemies but doesn't refill the combo bar or increase combo level
- More significant weapon upgrades (visual changes, area of effect damage, pierce bullets, chain lightning...)
- Score rework, announce text rework
- Reinforcing the theme adding ghosts and reworking the graphics around the theme
- Rework of the character's physics
- Lighting and atmosphere
Stay tuned! :D