Posted January 29, 2022 by Abuksigun
#3D #Co-op #Fantasy #Local multiplayer #Low-poly #Multiplayer #PvP #Real time strategy #rts
- Added 3 new side missions for the campaign (all of them are really challenging)
- New decoration objects and textures for level editor, fixes of some commands
- Healer improvements, fixes and increased healing range
- Catapult rebalance, increased damage against units
- Healer fixes and increased healing range
- Switching between 120/220 units limit in lobby settings, no more Unlimited houses. Limit is necessary, because without limit, high tier units become useless and performance drops on mobile devices.
- Increased moving speed of spearmen and added damage bonus against towers for catapults
- Fixes and improvements of Multiplayer
- Now playing alone on server will lead to disconnection after 1 minute.
- Now you can join instead of the player who left the game but didn't surrender
- Fixed building checks in Wi-Fi multiplayer
- Minor fixes and optimizations