Posted October 29, 2021 by Ville Helin
Drop Dead: Remains (inside Drop Dead Collection) gets updated to v1.1.1. Here's what's new:
v1.1.1 (29-Oct-2021):
- level goal announcements are now stopped when a menu page is shown
- deco boxes, triangles and circles got the color wrong (a bug introduced in v1.1.0), not any more
- fixed electricution for many objects
- added two new pumpkin sprites (only the evil face laughs when it explodes)
- added double max particle count (to 128K) to preferences, default is 64K (don't double)
- pinata horsie jumped too high, fixed
- ali akbar's loose head got thrusted if player pressed space, not any more
- poison bottle melts away body parts that have no bones (see pinata horsie and pedotula)
- redrew tthulhu's face images by hand as ai upscaling produced artifacts
- added head goals (shift+5 in the editor) from Drop Dead 2 (currently they are in use in player made levels)
- ragdolls' hitpoints are now shown in-game
- reorganized the in-game HUD so that air gauge and shoot button work when visible at the same time
More updates later...