Devlogs
Sep. 23 - Sep. 29
- Game Idea selecting phase and team formation
- Game name: Dodge Time
- Developers: Paul, Philip, Mohammad, Hubery
- Brainstorming
- Determining winning objective of the game
- Determining time travel mechanics
- Possible gameplay and character mechanics
- Clone behavior
- Sep. 25: Game Jam 2
- Get keyboard input as user control
- Setting up graybox arena
- Paul left group, down to three developers
- After discussion with Elias, team agreed to keep the existing project scope
- Sep. 29: Creative Brief / Pitch Presentation
- Game jam 2 build demo
- Basic player mechanics
- Discuss possible gameplay for future milestones