Devlogs
Version 2.0.46
Bug fixes
- Blood Cloak now works correctly when your starting health is 7 or lower.
- The game no longer crashes when pressing the cancel button in the Erase Profile dialog.
- Weaken now works properly on enemies buffed by a Beast Rider.
- Fixed a problematic interaction between Soulshatter Staff and Mummies.
- Fixed a bug where Witch's Knife would occasionally transfer curse to the wrong enemy.
- Attacking an enemy with ethereal with a die face that has both a regular attack and a fang attack now correctly reduces the ethereal by 1 rather than 2.
Balance changes
- Demonic Pact now adds 5 temporal gold instead of 3 regular gold.
Miscellaneous
- If you hold shift while using a targeted ability, the ability is automatically activated again if possible (you get to choose new targets).
- Bandit raid is no longer referred to as "Goblin raid" in campaign mode. (For real this time)
- There is now a cap on the number of shield symbols that can be generated as a result of not attacking with a melee attack. This prevents the game from slowing down when a face's melee attack value is very high. (The amount of shield gained is not affected)