Posted March 21, 2018 by robinc
Week 2 of our second sprint has come to an end. In this sprint we have added some more objects to the game, and added some models for existing objects. The player received a new model and has some animations done. Unfortunately there's still no way to die, but we are working on it!
A full changelist for version 0.2:
Here are some GIF's to show off what we have added so far
Animations:
Obstacles:
Obstacles flying away when hitting the player:
Obstacles that stun the player:
Plane engine with blood splatter WIP:
For next week, our final week of the sprint, we will finally add ways to die, as well as knockback increasing through damage. And off course our other mechanics we had planned for this sprint, like pick-ups and random events.