Devlogs
School is Hellish v1.1.0 changelog
Posted July 09, 2021 by Varlance
#changelog #school is hellish
Changelog v1.1.0
- Added: Changelog passage.
- Added: In-game walkthrough, accessible from the starting passage.
- Added: Feats can now be viewed in-game via the sidebar link.
- Changed: SCHOOL SAVIOUR feat changed to require only 12 characters being saved. This makes it compatible with a 100% Feat run.
- Changed: Karma symbol changed to ‘Circled White Star’ due to the pentagram symbols not displaying on iOS devices.
- Fixed: DEMON FUCKTOY feat was not awarding, due to referencing incorrect variables.
Changelog v1.0.0
This changelog is with respect to the original game, School is Hell. It contains spoilers!
- Changed: Overhauled start page and intro sequence with new material from Outlands.
- Added: debug menu as footer passage.
- Changed: Overhauled Inventory.
- Added: restored Screwdriver inventory object to Staff Room area
- Fixed: renamed some variable names to correct inconsistent capitalisation and other issues.
- Changed: improved how save and load functionality works.
- Changed: improved whitespace management.
- Changed: Story converted to present tense.
- Changed: Succubus renamed to Incubus to reflect male gender.
- Added: Text colours for player thoughts, player speech, demon speech, NPC speech, etc.
- Fixed: various improvements to navigating around the school.
- Changed: nudity enforced throughout story (as agreed with Outlands)
- Changed: inventory link moved to sidebar
- Changed: inventory return link changed to use undo macro (prevents variable change duplication)
- Added: text animation added to Game Over text
- Changed: Kitchen Knife changed to Switchblade
- Changed: Slime encounter reworked
- Added: Nurse’s Office Key item added to inventory
- Added: Karma mechanic, which affects which ending you get.
- Fixed: Lucas is now consistently blond.
- Added: Cock leeches can now be used on characters in certain scenes.
- Changed: a new option for dealing with Chip’s problem.
- Added: There’s a cock tree in the Assembly Hall.
- Added: A new character, Trevor, can be interacted with.
- Added: Expanded save slots to 3 separate slots, numbered 1-3.
- Fixed: You can now save Dillan, who was previously not available due to a bug.
- Added: Two new endings, for a total of 3.
- Added: Feats (like achievements, but they don’t persist when restarting the game).
- Added: Counters for how many loads you’ve collected and how many victims you’ve sent to a certain cauldron room.
- Fixed: Tons of bug fixes and typos!