Posted July 02, 2021 by Seth Tal
#unity #2d #gamedevelopment #platformer
Small Update v1.1
* Modified player gravity + jump, player now feels less weighty
* Added more available seeds to levels 3 and 4
* Modified end game screen to look a bit nicer and align more consistently with the rest of the game
* Modified tile asset colliders so player doesn't "float" above certain terrain types
* Refined small parts of environment assets to look less messy