Posted May 05, 2021 by Hempuli
- Fixed a bug where downloaded levels were cached wrong, leading to issues when playing them
- Fixed objects's Broken statuses not updating on time with rules changing in some cases
- Fixed an issue with testing a level while dragging an object in the editor
- Fixed(?) an issue with levelpack mod lua files causing errors when playing a levelpack with the new "load latest savegame" button
- Fixed a specific cornercase where stacking e.g. "Baba On Is/Flag Is Purple" would make the rule "Flag Is Purple" erroneously
- Made the rule_baserules -modhook happen before the default baserules are added so that they can be adjusted if so desired
- Added an always-modhook that gets called every frame, even when not playing a level
- Empty is never Not Lonely
- Fixed an issue with dragging objects in the Object Palette
- Fixed level icons bugging out in the levelpack menu if there's no valid icon PNG in the levelpack folder
- Fixed flickering text colours when pushing words while "Text Is <Colour>" is active
- Fixed a lategame rule causing lua errors
- Fixed the game loading the wrong level when moving between menus in a specific manner
- The rain music has been updated to a (mostly) final version!
- Fixed a graphical issue caused by editing a tiny level and leaving the editor
- Fixed several graphical glitches in the intro cutscene
- Fixed a small graphical issue in one of the endings
- Worked more on making translations not overflow buttons in the editor
- Fixed directional key indicators being bugged when using a gamepad
- Fixed the control settings menu using an odd icon for the "disable gamepad" setting