Posted April 25, 2021 by Octahedron Games
Hey all! Another quick update today, mostly fixes and tweaks to the new reloading system. Let's get to the changelog!
-Weapons and charging artifact now have VFX! Makes reloading feel a teensy bit more juicy
-World model now has first draft counterparts to first person reloading animations
-Vaulting up a sheer wall plays a different animation on player's legs/world model
-Enemies can now jump on and off of platforms! This is quite buggy at the moment, so expect patches for floating or superjumping bad guys on the way soon.
-Other miscellaneous HUD and backend tweaks and fixes.
That's all for now, have a great start to your week! Cheers