Posted February 25, 2021 by tinybits
#release #retention
In this release we fixed a lot of bugs/errors were were seeing on our end.
Tutorial Refactoring
In addition, we noticed that about 13% of our players were dropping off near the end of tutorial. After talking to friends, we were reminded of something that we knew. NO ONE READS THE TUTORIAL INSTRUCTIONS.
At the end of the tutorial, player grabs a donut(powerup) which they are suppose to use to move forward with the tutorial. However, we turn off boosts-bursts and it is very hard to catch up since using the powerup with give you a massive boost.
We added an animation of tap as well as instruction in the objective. The current completion rate is 77%, goal is 85%.
Traffic variations
The game has 4 types of roads
Car stats and reward balance
We noticed that no one was buying new cars. There were two assumptions
Changes made
Thank you for reading. Do give us feedback!!