Devlogs
1.5 update
new:
- Status effect: Cripple. Crippled units are slowed and take double damage. Radioactivity applies the cripple effect
- Drill now can cripple enemies
- Worm: huge segmented enemy with two attack patterns. have fun being devoured
- Fencer: a group of these forms a crippling electric fence to defend a railer or module pickup. (electric fence slows projectiles and halves their damage)
- HUD effect for getting hurt and low health
- missiles now glow.
- warp effect for waste barrel explosions
settings menu:
- sliders for audio, screenshake and particle lifetime
- toggle for damage numbers and hud effects
- customise the colour of your ship and all related effects!
changed:
- explosion damage buffed
- reaper: health nerf, missile cooldown 4 > 3 seconds
- trailer: health buff
- missile: damage buff, turning speed slightly increased
- scribber: health nerf, should now be reliably cleared by bouncer once again, big optimisations to step event
- controls text now coloured to get your attention
- laser stops on hitting barrier
extra:
- waves are editable for now. go wild