Devlogs
Slight changes (from Game Jam+ playtest)
I've just updated Cemetery Hill with rather minor changes (haha, I keep saying that!)
Here's what I remember (it's been about 3 months since some of these changes)
- New logo and small menu changes
- Ghosts are now invisible (for now)
- removed the gas puzzle completely.
- lowered mouse sensitivity (I plan to eventually make it configurable)
- You now MUST leave in the car to finish the game.
- slight fixes that make the game more stable