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Devlogs

Version 1.1 Update Changelog

Corner Quest
A downloadable game for Windows and macOS

Corner Quest receives its 9th level and a whole array of new content and improvements this holiday season! Here is the detailed changelog for everything added to Corner Quest version 1.1! 


Version 1.1
"The Metal Update"

ADDITIONS:
-New Level: Tropical Crag
-New Tiles: Metal Mountain, Cloud, Fortress Tier 4, Super Cold Spring
-New Enemies: Vesprite, Freeborg, Mellima, Kallit, Gurinn
-New Boss: Acidior
-New Items: Mirror Crystal, Snake Smock, Brightwater Beads, Pirate's Cure
-New Sound Effects: gong sound when encountering bosses, swinging sound when enemies attack
-New Event: Shipwreck- fight a ghostly enemy on the seas to receive a unique item. Found on the Tropical Water Tile
-New Feature: Wings! Unlock and upgrade stat-providing wings in exchange for Sky Stones. Higher level Wings will require more bosses to be defeated
-Added Wings: Cloud Wings, Wraith Wings
-Added in-game description for Wing system
-Added Sky Stones as an obtainable currency. They are available from the new Cloud Tile
-Added Boss Medals to the main menu and second character panel to indicate which bosses that character has defeated
-Added a boss card in battle to clearly indicate boss battles
-Added a total progress bar to the Game Encyclopedia to easily see how many entries have been found 


CHANGES:
-Slightly increased the chance to encounter enemies in the River, Chaparral, and Glacier Tiles to compensate for encountering less of them in total: 25% -> 30%
-Forest Tile remains unchanged due to it being the introductory tile 
-Lowered the maximum number of base stat upgrades at the Scholar's Tower: 30 -> 20
-Lowered the knowledge cost for upgrading higher amounts of base stats
-Lowered attack power of Crystal Smash skill: 135% -> 100%
-Switched the unlock order of Lightning Spear and Divine Cleanse skills
-Shrine Tiles no longer spawn on the edge of levels 
-Base Defense upgrades are now 50% more expensive than the other base stat upgrades
-Bosses in the Game Encyclopedia now list which level they can be found in 
-Slightly increased the difficulty of enemies in multiple tiles: Cave, Bandit's Hideout, Ancient Ruins, Magic Temple, Flaming Temple, Golden Temple
-Adjusted the listed difficulties for Fortress Tiles
-Slightly adjusted layout of in-game menus 
-Changed some shop prices: Pink Medicine 150 -> 200, Strong Fairy Brew 500 -> 400
-Several minor adjustments to equipment stats
-Changed the price of Creature shard bundles in the Wild Shop- Mana Lizard: 120 -> 200, Lava Turtle: 240 -> 250, Gilded Lion: 360 -> 300
-Bosses from the third boss onwards now have a chance to cleanse negative status conditions every turn
-Throwing Knife battle item can now be found in shops 
-Changed the Item drop distribution from Temple and Cave-Like Tiles, generally lowering equipment drop chances
-Increased the chance of finding unique items from several enemy and treasure drops
-The Corrosion status condition now lowers defense by 80% rather than 100%
-Slightly reduced the health and magic restored by spring tiles


FIXES:
-Fixed bug where the corrosion icon would not disappear upon battle victory
-Fixed text discrepancies in the naming of the Wild Shop Tile 
-Fixed bug where player super armor allowed attacks to inflict negative damage
-Fixed text issue in the tile description for the Golden Temple Tile


Even with all these improvements, a 10th level is already in development (and an 11th and 12th are fully planned). Stay tuned for a larger content update in the not-so-distant future! Until then, enjoy Corner Quest!

-Dreary

12/8/20

Files

  • Corner Quest v1.1 Mac.zip 32 MB
    Dec 08, 2020
  • Corner Quest v1.1 PC.zip 32 MB
    Dec 08, 2020
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