Devlogs
Devtober Day 2 ☆ Functionally Playable!
Posted October 03, 2020 by lemonoppy
#devtober #update
Devtober Day 2! I updated my project a bit earlier today, but I wanted to throw this up.
The game now is functionally playable, in that stuff works. Yesterday was drag and drop, today was a lot more!
New features:
- Die have six faces, and the game is based around upgrading the number on each of those faces
- Die also have types (Base, Water, Fire, Wind, Earth)
- The die drop zones also have the same types, and will filter out the dice you drop based on the number and requirement
- The quests on the right are now populated from a JSON file!
- Quests rewards will update the dice used to populate them.
- You can also pay rent, which may or may not be a downside.
Planned features for tomorrow:
- Quests will also be able to change the type of the die
- Writing more quests so that there are more than 3 of them
- Starting work on a quest progression so that you follow a rough story line based on the quests that you've accomplished