Posted September 24, 2020 by SalinasMarkGameDev
#Playtest
Play-test Feedback comments :
1st play-tester:
2nd play-tester:
Observations from watching other play-testers :
The lighting is too dim overall.
Lots of wandering around due to getting lost.
Adding UI instructions would help certain friction points.
It would help if the card scanner would change color when it scans the keycard the player has.
Updates and Analysis -
Changes I have made since this play-test primarily involve the lighting and the floating bullets bug. The lighting was improved by adding lighting to the flames, and the floating bullets was fixed by scripting. Plans for the future involve replacing the flame effects with another asset pack, and adding UI elements. The UI will form the win condition of the game, and better inform the player on where to go throughout the level with popup instructions. Once these changes are made the final build of the first level will be complete. Lastly, I will do my best to figure out how to adjust the movement of the player.