Devlogs
Update 1.2
Relic Rush Update 1.2
Compiling mechanics and getting ready for Vertical Slice!
What we did:
- Tech Side:
- Implemented currency system, score system and distance tracker.
- Implemented jumping mechanic.
- Implemented power-ups in the game.
- Fixed PlayerPrefs not saving properly for the currency and score system.
- Art Side:
- Added texturing and details to the building models.
- Added texture for the collectibles and some obstacles.
- Rigging and skinning of the character model.
- Animating the running animation of the character model.
- Design Side:
- Help out the team with design questions.
- Help out with the terrain design.