Posted August 15, 2020 by Hefka Games
+ The player can not longer pause the game when the character is dead.
+ Fixed the bug when the music stopped to play when unpausing the game.
+ Added fog. (more lisibility, more immersion).
+ Added a whole cutscene after level 1.
+ Slightly revamped spritesheet of boss 1.
+ Fixed a bug with the dialog of boss 1.
Some iterations might occur, but now I can focus on the whole game.
The next updates will be private, unless if a major bug has been found.