Devlogs
Update 1.1
Posted July 19, 2020 by brook.p8
#Update
Wow, what a week! The voting period for the jam is finally over. And you know what that means?
It's time to update it! I've addressed a lot of the feedback I've heard in the past week.
Changelog for version 1.1:
MECHANICS
- MANUAL ROTATION!
- The biggest issue people ran into is you can get by just by sending pieces randomly, instead of recognizing which players need which pieces. This significant change remedies that - now, the players *cannot* rotate pieces, so you must rotate them before you send them
- IMPROVED AI
- At the same time, the AI players did not always perform the best moves. Now, there's a new and improved AI that can survive much longer with random pieces. I used this algorithm which I found to be very smart.
INCREASED GARBAGE TIMER
Now that piece placement is significantly harder, I drastically increased the timer to drop pieces. Previously, you only ever had 6 seconds before garbage lines spawned. Now, it starts at 10 seconds. Additionally, after clearing 15 lines, a playfield's timer will slowly become shorter, to further escalate the game
ACCESSIBILITY
- KEYBOARD CONTROLS
- Keyboard controls are now included! Use number keys and arrows or wasd to select pieces and playfields
- FAILED PLACEMENT FEEDBACK
- When a piece is unable to sent, it warns you if it was because the colors matched or the previous piece was still dropping
- PUZZLE MODE COLORS
- The colors in puzzle mode changed to red, purple, and blue, which are more easily distinguishable
- MOVING BACKGROUND
- The animated background can now be toggled
The original jam version can still be downloaded from the itch page!
Files
WebGL 1.1.zip 7.3 MB
PC Build 1.1.zip 19 MB