Devlogs
v1.1.0: Web Audio
Posted July 17, 2020 by almushel
#patch #music #audio
Changes:
- Complete rewrite of audio systems using the Web Audio API:
- Player thrust sound effects generated in real time.
- Positional (stereo) audio for all sound effects.
- More reliable and precise music looping.
- Audio suspended/paused on visibility change (i.e. changing to another tab)
- New extended arrangements of the title screen and game-play music.
- Overhauled file loading with new loading screen. Game will not start until all assets are loaded.
- New, more robust keyboard/gamepad input polling systems.
- Pause screen transition can no long be interrupted mid-animation, which could cause the HUD and pause menu states to become out of sync.
The complete original soundtrack is also now available in lossless formats on Bandcamp.