Posted May 19, 2026 by GGBotNet
New Features
- Options menu with audio controls (Master, Music, SFX)
- Containers and lootable storage system with dedicated UI/GUI
- Pathfinding system with navigation mesh for player and enemies
- Movement-to-enemy feature during attack mode
- New graphics including 3D meshes and textures
- Blood effects for rat enemy
Improvements
- Updated inventory UI with cyan highlight on selected items
- Rat AI enhancements including pathfinding-based movement and speed adjustments
- Player walk speed reduced from 3.0 to 2.0
- Location layout update in Toxic Field, Begin, Ruin City
Bug Fixes
- Fixed player transitioning to walk state when running time reaches zero
- Fixed player animation continuing to play when hitting walls or obstacles
- Fixed pickup animation by implementing proper PlayerState.PICKUP state
- Fixed inventory ammo counter not updating correctly
Other Changes
- Minor updates and optimizations