Posted May 29, 2020 by Neil Sadie
#Update #Graphics #Art
It's been about month since the release of the Ludum Dare results, so I guess it is time for a big update!
My goal with this update was to figure out a new look, fix a bunch of bugs and tweak the gameplay a little.
I spent most of the update creating the new art style and to try to get it as performant as possible so that the WebGL version does not become a huge burden to maintain (or even a separate project) as I continue working on this.
There is still much more left to do, but it feels like it is starting to take shape nicely!