Posted December 01, 2025 by paperlangengine
#release
v1.4.1 includes improvements to the language & some bug fixes
card Monster start
int health = 5
end
visiblestack monsters
....
monsters.top.health = 0
card Spell start end
; when a spell is moved to the cast stack, choose effect and target
premove Spell start
if to == cast start
choose effects -> targets 1
end
end
visiblestack hand start
int maxSize = 5
end
....
; if you have too many cards in your hand, send one of them to the graveyard
if hand.size > hand.maxSize start
choose hand -> graveyard 1
end