itch.io is community of indie game creators and players

Devlogs

BFDI: Branches Update v0.3.1 patch notes

BFDI: Branches
A downloadable game for Windows and Linux
v0.3.1 screenshot.

Released November 30th, 2025

(⚠ Do not close the game while it is updating. If your pck gets corrupted, you will have to redownload the game from itch.io)

Can we talk about the Neon Yellow Aero Sign? I really like the Neon Yellow Aero Sign. I tried to convince Team Snowflakes to add a tab to the level editor just for it alone, but apparently that's a "waste of time and resources"??? However, I think we found a compromise you will like. Now, each element will have a star icon next to its name, and clicking on that star with Mouse 1 (or using Ctrl + Mouse 1 on its icon in the elements menu) will add that element to the new Favorites Tab. Now you can build your own collection of favorite elements in your Favorites Tab for easy access, and the game will even save your favorites when building levels in the future. So yeah, now you have a tab for all your Neon Yellow Aero Sign (or non-Neon Yellow Aero Sign) needs. There's also enough elements in the level editor now that we're replacing tab variations with folders, and clicking Mouse 1 on the folder's icon will show the collection of everything inside that folder. Enjoy this and all the new elements added in v0.3.1!

Patch Notes

Features:

  • Added Favorites Tab to the level editor
    • Click Mouse 1 on the star icon at the selected item's name or Ctrl + Mouse 1 on its icon in the elements menu to add it to the Favorites Tab
    • Press 9 or X to go to the Favorite Tab
  • Added Folders to the level editor, replacing Tab Variations in the editor. Open and close them by clicking on their icon with Mouse 1.
  • Separated SFX and Ambient SFX in different sliders in Audio Settings
  • Difficulties are now shown in the Online Levels list
  • Moved Level Icons to the left in the Online Levels list
  • You can now press Enter to search by page number on the Online Levels menu. Click Mouse 1 on page number, type the page number, then press Enter.
  • You can now press Shift + C to remove the camera preview
  • "Published level" warning in Settings menu
  • Publishing a level now unverifies it, to avoid confusion
  • Added new [character_color] BBCode tag
  • Added Pink Toggle Routines
  • Jump Clouds can now move on tracks (previous levels are unaffected)
  • Updated pause menu Checkpoint icon to be different from Start icon
  • Updated BFDI: Branches Guide

Elements:

  • Dark Bricks
  • White Neon Block
  • White Neon Ground
  • White Neon Bricks
  • Redprint, Yellowprint, Greenprint, Pinkprint, Whiteprint Ground
  • Pink On/Off Block
  • Pink On/Off Spike Block
  • Pink Key
  • Pink Button

Deco Elements:

  • Dark Brick Wall, Stairs Wall, Corner Wall
  • White Neon Wall and Fade
  • White Neon Brick Wall
  • Stairs and Corners for all Neon Brick Walls
  • Redprint, Yellowprint, Greenprint, Pinkprint, Whiteprint Wall
  • Red, Orange and Yellow variants for all Autumn Trees
  • Mirror variants for Cherry Blossom Tree and Autumn Cherry Blossom Tree variants
  • Dry Tree 2: Drier than ever
  • Shadow Wall, Slopes and Fade
  • Back layer variants for Glass, Shiny Glass, Patterned Glass, Glass Border
  • Frameless Glass, Shiny Glass, Patterned Glass (+Back layer variants)
  • Blue Star (3 variants)
  • Yellow Star (3 variants)
  • Closed Door (Normal, Oak, Dark, Palm Tree, Red Acacia, Cherry)

Quality of Life:

  • Updated Small Spikes / Death Small Spikes assets to be taller
  • Short Grass, Tall Grass, and Leaves are now invisible when placed in front or below Spikes or Small Spikes
  • You now can type in textboxes without hovering over them with the mouse
  • Coordinates now have an outline for better contrast on bright themes
  • Improved the assets and autotiling/connections of Glass, Shiny Glass, Patterned Glass, and Glass Frame to look correctly on all combinations
  • Neon Table now autotiles/connects like the regular Table
  • Changed order and category of some items in the Editor

Bug Fixes:

  • Fixed caret jumping to the start of the text when typing multiple lines
  • Fixed being able to use Graze Spike Blocks on new levels
  • Fixed Red/Green/Pink Neon Ground assets
  • Fixed Pause Menu freezing if a level had no routines
  • Fixed Neon Block/Ground/Bricks not having a walk sound
  • Fixed Editor void guide blocking mouse input on UI
  • Variation Preview menu now shows tiles with additive blending correctly
  • Fixed [character_lowercase] and [character_uppercase] displaying incorrectly in the NPC preview menu
  • Fixed Wood having the wrong autotiling/connections
  • Fixed Rocky Dirt Grass having a line of gray pixels at the top of some sprites
  • Fixed Clockwise and Counterclockwise Hill using the regular Hill icon

Files

  • BFDIB_Linux.zip 270 MB
    37 days ago
  • BFDIBranches.zip 268 MB
    37 days ago
Download BFDI: Branches
Leave a comment