Posted November 28, 2025 by Algion
#STKS_DEVLOG
So the idea of the game first started during the 1 month long Cebu Sugboanon Game Jam 2025. Upon the first endeavour, it was upon my failure to deliver the promise of the game. We have a great idea, but we failed in execution. However, such became a major learning lesson. In less than a month after, finishing and delivering a substandard, unplayable output - we've taken it into execution, iterate the design to work with the idea and now in a span of two week, we have this.
When I first started thinking of this project. I knew it was ambitious. It was only time that taught me how difficult it is and how much would it cost to turn this idea into reality. I was humbled, I learned, and I've accepted that its gonna be an ardous long journey. Same goes with the main character of our game, story wise - his/her journey towards becoming a legend is no different than that of the devs.
So, I've taken my first steps. I want to see it through. I have to see it through. Walk the walk, walk the talk. Execution will speak, the game itself will speak for itself. So for now, I do hope to get constructive feedback about the game. It's time to build.