Devlogs
PomoTrain: RabbitTown v0.7.0.10 Update - Customization & Core UI Polish Hello players,
Posted November 25, 2025 by kup
#PomoTrain : RabbitTown #indie #pomotrain #produtivity #relxing #time-management #utility
We’ve been focused on development and are excited to announce PomoTrain: RabbitTown v0.7.0.10 is now live as we target a December launch! We've made many small changes and fixes to polish the core experience.
New Features & Quality of Life
- Customization: Added controls for Calendar size and transparency (scale-based).
- Gacha Update: Added 5x pull functionality.
- Keyring Cursors: Improved the physical behavior of the Keyring cursor.
- Font: Added and applied the Neo Nanum Square Bold font.
UI/UX & Stability Fixes
- Minimization Window: Cleaned up the minimized window—removed unnecessary info and updated the display to show the Pomodoro status bar or a graphic asset, depending on the current mode.
- Visual Polish: Added disabled state expressions for blocked functions during Pomodoro. Color presets now correctly include text color.
- Fixes: Resolved the issue where the system window "charging" text would infinitely multiply.
- Game Flow: Removed the old whistle function when the passenger capacity is full.
- Pomodoro Pop-up: Removed the character image from the Pomodoro completion pop-up for a cleaner look.
We desperately need your feedback on this build as we finalize the game for launch! Your input is invaluable for our December goal.
Thank you!