Posted November 24, 2025 by BurnedSchematic
Fall Up Devlog Day 19: 11/23/25 (AM)
An issue came up with my solution to lag from day 17, where turning the player while on a wall would cause them to rotate around the wrong axis. I resolved that today by fixing up some incorrect equations in my code. I also decided to get working on levels already to just get something in Itch for people to see. I’ve made one level, and will have to make at least two more and a tutorial to publish. PS I also redesigned the grav gun to be more than just a cylinder.
Current Problems: