Devlogs
v1.0.4 - Balance tweaks, bug fixes
General
- Player characters in the front row now gain +5 Accuracy.
- Wound is now the highest-priority status effect, meaning that control cures will always remove it first if present.
- Slightly increased enemy crit defense.
- Custom characters that start in the front row can now start with staves or wands, using the same selection priority as the back row.
- Bows/broadswords now take priority over staves as starting weapons.
- Character creation now warns if any characters have no weapon or armor proficiency.
- Reorganized character creation warnings for readability.
Hunt
- Increased damage for Leaf Step and Tear Shadows.
- Snakebite, Leaf Step, and Tear Shadows are now affected by M. Power.
- Slightly reduced MP cost for Snakebite and Tear Shadows.
Sun
- Slightly reduced MP costs for Heavenly Forge, Purifying Touch, Soothing Breath, Soothing Touch, and Sunburst.
Vengeance
- Reduced HP cost for Dispatch, Seal Evil, and Whirling Steel.
- Reduced MP cost for Requital.
Bug Fixes
- Fixed Stars' MPW buff not being removed when Photon is consumed.
- Fixed keyboard name input not being editable if opened with a navigation key pressed.
- Keyboard name input now correctly displays key glyphs for the confirm/cancel prompt instead of text.