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Devlogs

Development Log #8

Illustris
A downloadable game

We've entered the final stretch here and the game is starting to shape up. Kolt finished rigging our model and has it in engine, Lily ensured the blockouts are walkable and created blueprints for moving and growing platforms, Cole finished all the level blockouts, and Madeline has created a main menu design. 

Going forwards, Kolt is going to be creating and integrating animations. Lily will be creating blueprints for the ladders and bridges to grow as well as adding the abilities for the main character. Cole will be replacing blockouts with assets from our pack that we have chosen and acquiring and integrating any additional assets for level design. Madeline will be creating the title screen and artwork for the poster of our game. 

On the intro animation side, Lily just created the 3D background for Damianna to use for the animation. Some adjustments and polish still have to be made to the said background, but once completed the intro animation should be nearing completion. 


Below is a walkthrough of the completed blockouts and intro background level, as well as the main menu design Madeline made:


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