Posted November 12, 2025 by ArthuPortal
So uh, this is just a quick notice, things are moving slow because... I AM DOING
:D
Well, the game was so laggy (when starting) and with code that was held together with duct tape, I decided to optimize it, and, there are SO MUCH useless things, like, variables that were left behind, unnecessary code and other stuff.
The explanation for that stuff? I started the project just as a little test and to teach myself GML (GameMaker Language), but I liked it so much that I just kept going... And improving in GML at a point I just noticed how janky the old code was getting :C
Progress is... Slow... I spent one day optimizing for weaker devices (like my old laptop) and still there's stuff to do. And also, like uncle Ben said:
With great [[ optimizations ]] come great [[ bugs ]]!
The game managed to run with 60 FPS on the old laptop (used to run at max with 30 FPS), so now, we got the recommended requirements!