Posted November 08, 2025 by Milkcheeze
#Devlog #ExtremelyEarlyAlpha #DevBuild
-Graphical Update-
I have been working on a lot of graphical things and level design over the last week. Was planning on releasing a stable build on a weekday aka Wednesday or Friday, but there were too many bugs that required me to address for a "playable" experience. So far I have improved the seasonal change, switched to the unity terrain model, and started work on a new area the "Forrest". This is still an Extremely Early Alpha Build with a ton of work left to do and everything is subject to change.
Known Issues-
Inventory not working properly
Saves not functioning properly
Walls well kinda -certain areas walls don't align
VFX look wonky
Sleeping doesn't take you to the next day