Posted November 08, 2025 by weblanzarote
Hello, loop-breakers!
Thank you all for the invaluable feedback on the "23:55 in Valgris" beta. Thanks to your reports, I've just pushed a new build that fixes several critical, game-breaking bugs.
This was a tough one, but I'm happy to report that the game is now significantly more stable.
The most serious issue was a "fatal error" where, after playing for some time, the player could no longer die. This obviously breaks the entire time-loop mechanic.
NullReferenceException crash that aborted the main loop-reset script. The player was sent back to the room, but none of the game variables were reset, leaving the game in a broken, "immortal" state.
Fixing that one bug actually solved a cascade of other stability issues, but I also knocked out several other reported bugs:
NullReferenceException error that would spam the console when leaving the "Exterior" scene.
This new build should be a much more stable and fair experience for everyone attempting "The Valgris Challenge".
Thank you again for your support and detailed reports. Please download the new version and let me know how it feels!