Posted November 08, 2025 by RegulusNSFW
Heyo everyone! This week had a slight deviation. Instead of writing up the music docs, I decided to write up UI first. Between everything I felt UI would take the longest to implement, so getting that in sooner rather than later is the best choice. Aside from that, there were a few other things.
AbsurdRes has done up some more pin ups for the ending and shop, and I addressed a few things I had been wanting to get around to in terms of programming. To give a tl;dr
>Barrel roll's logic in deflecting lasers. (Making Barrel Rolling more reliable.)
>Beams(like Rooster Active) now aim in tandem with other projectiles.
>Changing how Tanya's Bar mini-game works to make it more intuitive/understandable.
>Fixing some clipping in animations
>Party select scrolling infinitely in either direction in a loop.
Anyways! Next week I'm going to be writing up the documentation for VA work, catch you all in the next progress report!
-Regulus