Posted November 08, 2025 by MacroSony
Updates
- Make Character transparent when camera is too close
- Add tether blinking to indicate tether health damage
- Make player bounce away when hitting wall
- Add more feedback to tether (Deactivate player inputs and snap them to center when too much force is applied)
- Bug Fixes for magnet, etc.
Future Plan
- Try to add more interaction with magnet
- Potentially give both players magnet and rocket boots since magnet was not fun
- Design a second level
- Polish magnet script since right now it is pretty messed up
- Change FOV when boosting
- Add in airlock interaction
- Polish UI