Posted November 02, 2025 by BurnedSchematic
Fall Up Devlog Day 14: 11/2/25 (AM)
Today, I worked mainly on UI. I got a font downloaded and am working on menu blurring. The blue works pretty well, but there are a few issues, including the grav gun not being taken into account, and the image appears much darker and spookier than the actual view.
Current Problems:
Some more UI! I fixed up the blur spookiness and grav gun blur. We also imported our font and added a resume button. I’ll have to look back at Quickstart to see how I did the menu, because I can’t seem to get the button to change color when hovering. After this, it should be pretty simple to make the pause menu, settings menu, and in a new scene, the main menu. Feeling good!
Current Problems: