Posted October 17, 2019 by GamingPugsStudios
Mechanics:
-When the players graveyard gets destroyed and the player is dead it will revive him one more time
-There are now textes in the level editor that you see what button does what ("H" to hide or press button on top)
Balancing:
-Reduced Modsognirs int (bomb dmg) to 20 (before it was 30)
Bugfixes:
-The players steam name was not displayed
-Some units were on different positions for other players
-Only player one got the message when enemies spawned
-The name inputfield in the menu does work again (itch only)
-The word disaster was missing in the lobby