Devlogs
V 0.40
Posted September 18, 2025 by Saeder
New enemy (or friend): the carnivorous plant
V0.40
- Switching to Unity 6 (Possibly numerous new bugs)
- DirectX 12 is available, but DirectX 11 is the default version.
- ‘Screen Space Global Illumination’ can be enabled in the graphics options.
- Enemies are no longer linked to the main scene, which should reduce the game's memory usage (normally, maybe, or maybe not. Anything is possible with Unity).
- Belly struggle power is related to preys health.
- New slider to change belly size factor.
- To activate the TorchLight, use [L]. Use Shift mouse wheel to change the light intensity.
- Only in free camera mode and follow mode.
- Falling from a height of more than 10 meters will cause damage.
- But it is not possible to die from a fall.
- During digestion, health and stamina are regenerated. ( randomly )
- Improved item pickup.
- New enemy: Carnivorous Plant
- Futa
- 2 forms: Human and Plant
- 2 sex animation with MC ( carnivorous plant must be in human form and futa, or MC must be futa)