Devlogs
01/09/25:
Posted September 05, 2025 by lexyDev
- Drawn Menu Button
- Drawn Menu Button Pressed
- Added Shortcut to the Menu (shift+M)
- Noticed bug: pressing f11 now doesn’t change window type anymore but makes it smaller making black borders appear
- Drawn Retry Button
- Drawn Retry Button Pressed
- Added Shortcut to Retry (shift+R)
- Fixed and polished buttons’ bugs and messiness so that spamming them won’t crash the game
- Created orbGenerator animation (150+ frames) (animatedSprite2D)
- Tweaked orb spawnTime to make it work with the new animation
- Fixed Intro stuff with BiscuitDialogue.gd
- Added Light that only affects the orbGenerator animation so it doesn’t get darkened when not lit
- Edited every level/menu so the orbGenerator is correctly aligned with the tileset
- Made GUI Buttons Semi-transparent so they don’t kill vibes