Posted October 31, 2025 by Darxkl05
#3D #Atmospheric #First-Person #Horror #Indie #Psychological Horror #Retro #Survival Horror #analog horror #arg #atmospheric #atmospheric horror game #bug fixes #devlog #godot #godot devlog #godot game #godot horror #godot horror game #godot indie #godot ps1 #godot ps2 #godot psx #godot scary #horror #horror game #indie #indie game #indie horror #indie horror game #patch #ps1 #ps1 horror game #psx #psx devlog #psx horror game #psychological horror #psychological horror game #retro #retro horror game #scary #scary game #silent hill #survival horror
Wallpaper engine link to the render
BCN GAME FEST
To everyone that tried the game at BCN Game Fest, thank you so much ^^. Being there with my stand and seeing people play Depth Above has been one of the most rewarding experiences of my life. I met so many amazing and talented people on there, and I'm glad you all enjoyed the game and some of the freebies. For those of you that couldn't attend, here are some highlights of the event, as well as some of the feedback I wrote down:
SWIMMING AND UNDERWATER ENVIRONMENTS
(thanks MGS2 for the inspiration on the underwater look)
SCENES
MONSTERS
BUG FIXES / GENERAL IMPROVEMENTS
Using the feedback from BCN Game Fest, I'll improve some aspects from the first demo so they're fixed on the next release (see video for specific details). Still, I will mainly focus on the development of scene 6, since the swimming and drowning mechanics have already been implemented.