Fixed a bug where some pages could not scroll under specific conditions.
🌟Changes:
Added a connection between population and housing.
Introduced a correlation between workforce and population.
Implemented resource consumption for buildings based on workforce.
Units' construction and upgrading will now consume workforce.
Increased the upgrade caps for certain zones and units' buildings to support a larger population.
Improved the summoning ritual's random algorithm, increasing probability while adding more randomness.
Enhanced the summoning ritual's reward logic, covering a wider range.
Optimized dispatch mission conditions and rewards.
💼Known Issues:
Changed single-item summoning results to card-based multiple-choice summoning results. Refactored some data, making old saves incompatible; you need to start a new game.