Posted August 26, 2025 by Mictoons
#demo #godot
This is the largest patch yet (and likely the last before the full demo release on Steam), focusing on performance, enemy AI, and big balance changes:
- Fixed a major pooling bug where Fly and Spike enemies weren’t reused properly — this should greatly improve performance
- Large Spike Enemy has new behavior changes (watch out!).
- Shadowball Skill can now unlock extra projectiles as you level it up.
- Many adjustments to items, upgrade cards, and potions.
- Uncommon Purple Pots and Rare Golden Pots now drop lower-quality coins, but scale with Coin Find for a chance at higher-quality coins.