Posted August 21, 2025 by GMatrixGames
Added random item box cheat command for testing.
Introduced vehicle customization, including early support for cosmetic attachments and paint.
Added temporary vehicles and parts for testing.
Implemented save game functionality with loadouts.
Added local multiplayer support, allowing multiple players to join, use different items, and see visible player name tags.
Created a garage scene with a preview pawn and basic UI.
Introduced checkpoint and item box feedback systems, including flashing indicators when players are teleported.
Added initial AI item usage system.
Implemented an AI placement system to track checkpoint progress and racer standings.
Inventory updated to support proper item stacking.
Main Menu redesigned for clarity and now supports controller input (work in progress).
Options Menu expanded with graphics and control settings.
Camera placement and garage navigation improved.
AI driving significantly enhanced:
Can now reverse when needed.
Properly drives on both sides of the road.
Uses adaptive speed and predictive steering.
Can now overtake other racers.
General UI consistency improvements across menus.
Resolved multiple build stability issues.
Fixed a bug where car wheels would unexpectedly fall off.
Fixed crash when removing players and returning to the menu.
Corrected player spawn issue where players occasionally failed to appear.
Improved controller navigation in menus.
Fixed checkpoint distance indicators not displaying correctly.
Improved reliability of checkpoint progression in multiplayer matches.
Removed outdated AI Racer system, replaced by new overtaking and adaptive AI behavior.