Devlogs
First Post Jam Patch!
Hey Dragoons! I hope you all are enjoying all the jam games. Here's the first (of probably many) patch notes:
- Fixed NPC that wasnt properly hiding behind another sprite's artwork.
- Fixed NPC trigger that was placed where it was difficult to talk to it.
- Fixed collision mask for cars so that they will re-spawn after driving off screen.
- Disabled a repeated dialog scene that plays after restarting a level.
- Eggbooms now reset their wandering after being kicked.