Devlogs
Bugfixes galore!
Posted August 14, 2025 by ava
#bugfix
Hi all!
As was to be expected, after the launch of the brand new version some issues that I never experienced myself would start popping up, and so it did :)
But thanks to the people on our Discord I was able to squash the most important ones, especially the last two days I squashed a lot of them:
- Fixed crashes in Unity Analytics by removing it. I now use Aptabase which doesn’t even store any personal data, making it completely anonymous
- Updated to the latest Unity version (6.1.16f1)
- Removed PhysX, apparantly that was still on in the project
- Disabled multi threaded rendering
- Fixed a very nasty bug where changing anything related to players would bug out as soon as you started and stopped a tournament once, this is the main reason why you should update to this version!
- Tournaments are now by default not tracking players, to not overwhelm new users
- Seating info is now better displayed in the Players tab
- Fixed an issue that occurred when a player did not pay the buyin but was enrolled by the end of the tournament
Many thanks @BarryD9545 again for helping me out chasing that nasty bug!