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Hikari's Collection

a collection by Hikari · last updated 2024-08-04 18:48:56

A few games I've worked on!

A prohibition era speakeasy management simulation game
Simulation
Play in browser
Hikari says

I helped with UI engineering, 3D modeling, shader creation, and production scheduling!

Traverse the world to change yourself and restore nature.
Action
Hikari says

I helped out with making shaders, assembling prefabs, 3D modeling and material creation!

A charming, silly, cooperative game about otters
Puzzle
Hikari says

I worked as a programmer, and 3D artist for this project!

Interactive Fiction
Play in browser
Hikari says

Created for a 48-hour game jam. I worked on everything from scripting, art creation, lighting, and post processing.

Help our heroes ditch getting hitched
Puzzle
Play in browser
Hikari says

I mainly worked on the programming, animations, music, and engine implementation for this project! Developed in 48 hours for the GMTK Game  Jam 2021: Joined Together // Summer 2021

Putting yourself out there can be tough sometimes....
Visual Novel
Play in browser
Hikari says

I helped build the visual novel system, and did a few of the assets!

Life as a lobster can really push things to a boiling point
Visual Novel
Hikari says

Contributed scripting, art, and particle effects // Spring 2021

A melee casual-action multiplayer game, where players run away or hide from their pursuant's and eliminate their target
Action
Hikari says

Worked on 3d assets, textures, environment dressing, and lighting // Summer 2020

You're a cosplayer preparing your costume- but the con's tomorrow!
Visual Novel
Play in browser
Hikari says

Contributed 2D assets, scripts, and help with in-assembly // Spring 2020