A microcosm TTRPG of insects and intrigue. Explore the mysterious bug city of the Cuticorium, orchestrate plots for supremacy, and uncover the secrets of the outside world.
Our god is dead is a comedy role-playing game about clerics hiding the fact that their god has died just before a celebration in their god's honor. Players will take on the role of devotees to their god and start scheming up increasingly impractical miracles in order to fool everyone else into thinking their god is still alive. How long can you keep the charade up?
The game doesn't need a game master and is played in a single session. There isn't any prep or character creation, so you can jump straight into playing, all you need are six-sided dice.
You are a team of dinosaur ninjas working for the Jurassick Ninja Agency. It's a pretty dope agency, with great benefits, and you're happy to work there. However, you've now been assigned the most difficult assignment of your career. You are to assassinate a high-profile target: the evil Dr. Dino-Mite, leader of the corrupt Triceracops.
Premise is a collaborative worldbuilding and storytelling game. There are three sub-games – Setting, Character, and Plot – and you can play them independently or chain them together to explore a world in depth. Each sub-game has it's own template and play consists of simultaneously filling out parts of the templates, passing the sheets, and building on each other's ideas.
Premise is a format of storytelling game where the players collaboratively build on each other's ideas to create something more creative and novel than what anyone would come up with on their own.
In Premise: Artifact, players create a series of magical artifacts with different powers, drawbacks, and histories.
Hold your Own is a one-page no-prep role-playing game for 3-5 players.
It's a time and place, not unlike the one that you, the players, grew up in. A dark mirror of the decade of your youth. You play as a group of friends at the cusp of adolescence and life is hard. You're unpopular and unwanted. All you've got is each other.
But it comes worse: A strange menace threatens to devour everyone you know. And nobody wants to believe you, not the teachers, not the parents. It looks like it's up to you to save your home.
2-4 hours
Cast Away is a tabletop survival RPG that invites harrowing stories of resilience to your gaming table. With our rules-light system, you'll be ready to play in minutes, not hours. The 'Diminishing Dice' mechanics reflect the ever-worsening condition of survivors in the aftermath of a disaster with no Hit Points or burdensome injury tables to keep track of. Death is permanent, therefore, our Haunting system keeps players engaged long after their characters have passed away. Cast Away contains a modular set of guidelines and is easily adapted to your vision; compatible with any setting, environment, or circumstance.
GM Agnostic
3-4 hours or campaign play
No dice, no masters
Emphasis on safety and care
Reverie Cycle is a play-by-poem roleplaying game — it uses poetry as a form of play, and play as a form of poetry. You don't need to consider yourself a poet to play, but by the end of the game, you will be.
Dreams from all characters blurring together and eventually affecting the real world
There are lots of games about dragons and adventure. This is one of them.
Ten pages. Simple rules. Endless fun.
No money goes to Hasbro but you can steal their adventures and use this to play them.
Based on the classic Wizardry games. They are a classic, PC RPG of the dungeon crawl variety. While the series is no longer popular in the West, Japanese game developers are still developing new games in the series, and many JRPGs are heavily influenced by the Wizardry games.
Powered by the Apocalypse (PbtA). While the Wizardry games were very crunchy, this game tries to embrace the spirit of those games without the crunch. Magery uses the Powered by the Apocalypse system and philosophy which encourages narrative driven games that are easy to learn and play for veteran gamers and new-comers alike.
A new dice system for PbtA that allows for greater variety in the type of dice you will roll while still allowing for the success/partial success/failure trichotomy the system is known for.
Character customization. Magery features 15 playable races and 14 playable classes. Furthermore, the game is built around class changing/switching.
Crack’d is a fantasy TTRPG set in a world run by chicken monsters. Adventurers brave the wilderness for one thing: Golden Eggs. Each monster has something valuable. The game plan is simple: delve into a dungeon, defeat the monsters, grab the gold, and return home. That is easier said than done though. There are more dangers out there than just fights.
Crack’d is designed to be played in a small group (2 - 6 people), with or without a Game Master (GM). If you play without a GM, your moves will introduce complications and opportunities to inject surprise into the fiction. If there is a GM, they will interpret these outcomes. Either way, the story is a collaborative fiction where everyone at the table contributes.
Don't pay the Ferryman is a Fantasy Espionage roleplaying game based on the Powered by the Apocalypse engine, set in the supernatural fantasy world of Rikirta.
Players create Characters who are explorers, investigators and espionage agents who interact with the setting and story. They have a range of spells and abilities that grow.
- The mixture of Supernatural Mystery, Dungeon Bash and Fantasy Espionage is up to you with player and moderator guides within. - This pack contains maps, an audio overview, creatures, the setting, cheat sheets and everything you need to run the game.
The Day We Leave Our Forests To Die In Beautiful Silence is a diceless tabletop rpg about a strange and wonderful elven civilization being threatened by 'the Grey.' It is loosely based off PbtA mechanics, and is designed to tell a story-focused game about tragic elves facing the end of an era.
Rally in the Realms is a quick GMless game for 3-4 players, designed for the Your Move Jam 2019. Players grab any fantasy map they have lying around (a city, a large dungeon, or even an entire kingdom) and challenge each other to a race. The rulebook consists of a single PbtA move, and four character playbooks.
Invincible Sword Princess is a game of postcolonial revenge.
In Invincible Sword Princess, you play sword-wielding sisters journeying across the Hallows, seeking out your mother's killers.
Using a rules-lite PBTA system, you'll create characters by defining your sword's super powers, your relationship with your sisters, and assigning points to your three stats: invincible, sword, and princess.
The emphasis of this game is on storytelling, where PCs share little snippets about what they know and their past adventures in order to activate special abilities to deal with issues in the here & now. It takes a lot of inspiration from the CRPGs of my youth: the cute, pixellated adventures where you explore the overworld map to find villages and settlements where you can pick up some side quests on your way to ultimately doing battle with the Big Bad.
B'town Beak-tectives is a free-form investigative storytelling RPG that can be played with or without a facilitator. Each player creates their own seagull detective and together they solve crimes by unravelling the clues that they gathered.
3-pages. For 2-4 players plus an optional facilitator. Can be played as a one-shot or a mini-campaign.