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Virtually Competent

games i made with Clover Greenhalgh and friends

Crystal Control II is the expanded sequel to our original competitive bullet hell shoot 'em up for two players!
Action
A simple music sequencer tool funded by the Iowa City Public Library!
Play in browser
Guide robot bounty hunter Tumbleweed through a Game Boy inspired wild west! Made in a week for GBJAM 4.
Platformer
Play in browser
Skullshot is a fast and puzzling platformer starring a skeleton that can toss his own head!
Platformer
Play in browser
Four skeletons, one skull. Try to keep a head on your shoulders longer than everyone else in this competitive mode!
Platformer
Play in browser
Create your own Skullshot levels and share them with friends!
Platformer
Play in browser
A two-player competitive snaking mission based on the Metal Gear Solid series! Made in 2 weeks for the Duplicade Jam.
Action
Play in browser
Lonk's Awakening is a Flappy Bird clone with a Legend of Zelda twist! Made in a week for Flappy Jam.
Action
Play in browser
A vertical scrolling shoot 'em up with randomized maps and powerups! Made in a week for the 7DRL challenge.
Shooter
Play in browser
Crystal Control is a competitive bullet hell shoot 'em up for two players!
Action
Play in browser
Dikdik is a two-player competitive stick thrusting simulator starring cute little dikdiks!
Play in browser
PAROLEBALL is a pinball shoot 'em up in robot prison! Made in 72 hours for Ludum Dare 31.
Action
Play in browser
Help Dikdik seek buried treasure! Compatible with the SHARECART1000 system, made in 48 hours for the Teacart 1k.
Four player co-op fun on the high seas! (Touch devices only)
Play in browser