Games I have contributed to for game jams.
SUBMISSION FOR GMTK GAME JAM 2023
Gameplay programming by Sakiskid, and UI Programming and Design by myself.
This is an idea we really like, and could see potential in. While the game in it's jam state has it's issues; with the right amount of time and care put into it, we believe this could possibly be a real game.
We found the idea of playing as a game designer for levels that were automatically played by "QA testers" very intriguing.
SUBMISSION FOR GMTK GAME JAME 2022
With Art/3D Animation/Assets by Finzlow, Gameplay and Event Programming by Sakiskid, and UI programming/Animation by myself, this was my second game jam that was more or less completed as a self-contained and finished game.
The jam lasted 2 days, and was a rigorous grind to get completed; but by the end we had managed to create a small finished game that explores a very unique take on loot-boxes. It also has a splash of horror in there just for fun.
It was a fun project to work on, and despite some very glaring flaws I can see in retrospect, I am proud of what we were able to make in such a limited time span.
SUBMISSION FOR SCREAM JAM 2021
With Art/Animation/Assets by Finzlow, and Programming/User Interface by myself, this is the first jam project that I have worked on that is a completely self contained, completable game. It was a lot of work and a lot of stress, but I'm proud of it for what it is.
I learned a lot about how to properly, and improperly in some cases, build your code out in modular pieces that can be applied across the board, speeding up the dev process later. If I were to go back to it, I would rework some of the messier modular pieces in order to make them be more focused and clean, instead of broad and messy.
Please check it out, and if you have any feedback, bugs, or would like to see it expanded, please let us know!